3D studio max is among the best animation and modeling software. 3d studio max is somewhat expensive so it can be out of reach of the pockets of some amateurs, but the software still remains as a very worth it deal. Especially for serious animation professional as nothing comes close for functionality, versatility and sheer features.
Whether crafted by hand or computer, animation remains a very long process, wherein there are several steps that are needed to be completed towards the final objectives and arriving at the project’s completion. Before starting, try doing your storyboards and understand your characters, from their appearance, their expressions, through personality and appearance. Once done, then the animation is ready to start the story boards. A time consuming process which must take place before the 3d Studio Max animation stage even begins.
In animation, an essential part is the “walk cycle”. The “Walk Cycle” is a cycle of frames showing the subject taking 2 steps from a set perspective, a right foot and a left foot. Over and over again, this is repeated over and over again with the result being that the subject is walking.
In this part, we can have subject moving through any environment, which is an advantage in 3d studio max. It’s easy to change perspective with no redraw, cutting down on the work needing to be performed.
Instead of drawing a picture of the subject, doing several actions, with 3d studio max, animation can be done in 3d, which is like having real actors as you can record it from any perspective without the need to redraw it, making it full feature and the perfect technological innovation.
One thing that’s a bad side is their shinny look. There isn’t that sense of individual style like one would get with hand drawn animations and this can mean that there is that there is a similar look no matter which artist designs the animation.
3D studio max is basically great for creating backgrounds. But hand drawn subject are still advised.